Amazonas Theater: A game in memories
From DEC 2021 to JAN 2022
Features
- Unity Game Developer of the project;
- Used Cinemachine, New Input System and Universal Render Pipeline;
- Developed gameplay mechanics of the game, UI implementation, sound controller, video controller at the end of the game and UI transitions;
- Developed in WebGL to play in Mobile devices (Android and IOS);
- Work as Tech Artist doing Linghting 2D and Post-process effects;
- Integration on the final website using WordPress;
- Unity DragonBones to make smooth UI transition.