Amazonas Theater: A game in memories

From DEC 2021 to JAN 2022

Features

  • Unity Game Developer of the project;
  • Used Cinemachine, New Input System and Universal Render Pipeline;
  • Developed gameplay mechanics of the game, UI implementation, sound controller, video controller at the end of the game and UI transitions;
  • Developed in WebGL to play in Mobile devices (Android and IOS);
  • Work as Tech Artist doing Linghting 2D and Post-process effects;
  • Integration on the final website using WordPress;
  • Unity DragonBones to make smooth UI transition.

Medias